Automotive Entertainment Systems Market Size, Share & Trends Analysis, By Communication Function (smartphone integration, value-added services), By Application (entertainment, location-based services), Region and Forecast Period 2022 – 2030 (Updated Version Available)

Report ID - MRC_1676 | Pages - 278 | Category - Next Generation Technologies

Market Insights:

Automotive Entertainment Systems Market size was valued at USD 24.2 Billion in 2021, registering a CAGR of 6.9 % during the forecast period (2022-2030), and the market is projected to be worth USD 44.1 Billion by 2030.

Automotive entertainment systems serve as a differentiator and are expected to continue in mid-segment vehicles. This system has a wide range of applications, including entertainment, location-based services, navigational services (GPS), internet (games, sports scores, surfing, social networking, movies, traffic conditions, weather forecast, and so on), communication functions like making and receiving calls via smartphone integration, and value-added services.

Automotive Entertainment Systems Market Research Report” was just released by Market Research Community. It is divided into several categories, including Communication Function (smartphone integration, value-added services), application (Entertainment, location-based services, navigational services (GPS), internet (games, sports scores, surfing, social networking, movies, traffic conditions, weather forecast), and companies (JVC-Kenwood, Bosch, Delphi, Denso, Alpine, Harman International, and Pioneer.), According to the analysis of Market Research Community, The market is projected to grow at a significant pace reaching a CAGR of approximately 6.9 %, over the forecast period of 2022–2030

Driver:

The increased adoption of Automotive Entertainment Systems in the Next Generation industry is due to high workability, Stability of structure, good quality, and Demand for making things better. The demand for Automotive Entertainment Systems also has other significant aspects, such as analysis, purchasing volume, costs, pricing analysis, and regulatory framework. Additionally, the increased demand of Automotive Entertainment Systems in many sectors also boosts the market growth during the forecast period.

Report Coverage:

Report Attributes Report Details
Study Timeline 2018-2030
Market Size in 2030 (USD Billion) 44.1 Billion
CAGR (2022-2030) 6.9 %
By Communication Function smartphone integration, value-added services
By Application Entertainment, location-based services, navigational services (GPS), internet (games, sports scores, surfing, social networking, movies, traffic conditions, weather forecast.
By Geography North America, Europe, Asia Pacific, Latin America, Middle East and Africa
Key Players JVC-Kenwood, Bosch, Delphi, Denso, Alpine, Harman International, and Pioneer.

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Covid-19 Impact:

The COVID-19 pandemic has had a substantial negative influence on the Automotive Entertainment Systems market in many different regions of the world. The factors such as limited availability of raw materials, transportation restrictions, the shutdown of manufacturing facilities, and economic slowdown are the major impacts of COVID-19 which hampered the market growth. Shipments were impacted during the initial lockdown due to halted automotive productions and stringent government rules. The overall impact of COVID-19 on the industry is estimated to be minimal because the situation has stabilised. Post covid-19, there was a positive impact on the market growth due to the increased industrial manufacturing processes and rising demand for environment-friendly alternatives.

Industry Competitive Landscape:

The research includes comprehensive profiles of the key players in the market and an analysis of the competitive landscape. The market for sample preparation has grown more quickly as a result of the spike in research and development (R&D), product innovation, different business strategies, and application releases. Key players in the market include-

JVC-Kenwood, Bosch, Delphi, Denso, Alpine, Harman International, and Pioneer.

Market Segment Analysis:

By Application

  • Entertainment
  • location-based services
  • navigational services (GPS)
  • Internet (games, sports scores, surfing, social networking, movies, traffic conditions, weather forecast, etc.)

By Communication Function

  • Smartphone integration
  • Value-added services.

Region

The regional segment includes Asia Pacific, Europe, North America, the Middle East, and Africa, Latin America. In 2021, some of these regions expected to contribute the largest share during the forecast period.

The factors such as the large and easy availability of basic things, rising purchasing power among the population, and favorable government policies and industrial facilities are estimated to accelerate the industry growth in the region. The growing rate of industrialization is anticipated to boost the presence of Automotive Entertainment Systems industries in the region.

Key Automotive Entertainment Systems Market Trends

– Based on type, sub-type, technology utilised, applications, end-users, and geographies, the research identifies, defines, and predicts the Global Automotive Entertainment Systems Market segments.

– Largest Market Share Held by Industry to Industry for Automotive Entertainment Systems

– Based on their expected growth, development patterns and prospects for the future, and contributions to the overall market, it analyses the micro markets.

– Demand from the geographical area is estimated to boost growth.

– Growing Market Segment Adoption in the Automotive Entertainment Systems Industry

– Over the forecast period, higher growth rates are anticipated in in some regions

Why Purchase the Industry Report by MRC

There is a huge amount of information in the report, including market trends and business opportunities for the forecast period.

Segments and sub-segments include quantitative, qualitative, value (USD Million,) and volume (Units Million) statistics.

Data at the regional, sub-regional, and national levels also includes information on the market’s supply and demand dynamics.

The competitive landscape includes the proportions of important players, recent innovations, and strategy.

Comprehensive product offerings, important financial data, latest advancements, SWOT analysis, and key player tactics.

Table of Content

To check our Table of Contents, please mail us at: [email protected]

Research Methodology

The Market Research Community offers numerous solutions and its full addition in the research methods to be skilled at each step. We use wide-ranging resources to produce the best outcome for our customers. The achievement of a research development is completely reliant on the research methods implemented by the company. We always faithful to our clients to find opportunities by examining the global market and offering economic insights.

Market Research Community are proud of our widespread coverage that encompasses the understanding of numerous major industry domains. Company offers consistency in our research report, we also offers on the part of the analysis of forecast across a range of coverage geographies and coverage. The research teams carry out primary and secondary research to carry out and design the data collection methods.

Automotive Entertainment Systems Market Size, Share & Trends Analysis, By Communication Function (smartphone integration, value-added services), By Application (entertainment, location-based services), Region and Forecast Period 2022 – 2030 (Updated Version Available)
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